Valve hasn't detailed what the changes it's made are, though considering the map's impact on Counter Strike and gaming's history, you would hope that at most it updated the visuals and fixed any bugs. The map captures the essence of CS and in this new release we wanted to honor its pure form while buffing away the jagged edges.
As someone who spent countless hours in the first dust map, I'd want something to change for Dust2 but not too much that it'll change the entire map layout.
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On the 10th of October, adreN streamed on Twitch as he explored the new Dust2 and played a test match to see how the changes impacted the gameplay.
For instance, Valve has attempted to improve the flow of gameplay by removing cars from certain section of the map so players can manoeuvre more easily. (Learn about opting into CS:GO beta here.) Below you'll find a few highlights of what has changed. "Annoying physics based detritus props have also been replaced with more predictable static prop detail such as weeds and rocks". Until then, players can enjoy the current version of Dust 2.
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Valve announced on Twitter earlier today that an updated and revamped version of Dust II is being debuted in the next CS:GO beta depot. When Dust II returns to competitive play, another map will be removed so that the map updating cycle can continue.
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