Bungie announces plans to remedy Destiny 2's loot box system


For more information on the future of Destiny 2, check out Christopher Barrett's full Development Update over on Bungie.net and/or read the latest "This Week At Bungie" from community team.

Regarding the current Eververse situation, Barrett added: "We recognize that the scales are tipped too far towards Tess at the moment, and Eververse was never meant to be a substitute for end-game content and rewards".

Much of what Barrett discusses is in an effort to prevent Destiny 2 players from being locked out of certain content because they don't own the game's expansions.

To that end, Barrett says the game will be shifting the item balance so desirable items like Ghosts, Sparrows, and ships can be earned directly as "activity rewards" for in-game actions rather than as random drops from Bright Engrams. They also state a desire to implement a "gameplay path" to earn Bright Engrams, which could allow players access to Eververe items without spending any actual money at all.

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The upcoming Crimson Days event (beginning on February 13th) will see the beginning of these changes. In addition to expressing outrage over Bungie altering experience gains for players without notice, the more dedicated players found that the Eververse-the in-game microtransaction store-featured many items that were otherwise hard to find on your own. This will be a whole new way of how mods work for all items like armor and weapons. Another update in fall 2018 or sooner will include better Clan rewards, Masterwork Exotics, improvements to Trials of the Nine, item collection records, and a lot more.

Speaking of that January 30 date, that's when the next major Destiny 2 update will hit. "We also have plans for Clan and Community High Scores in the works".

All of the listed updates and additions are slated for implementation throughout spring 2018, starting in January. We will be evaluating how Mods play into the Bright Engram economy as a result, because we're sensitive to pay-to-win outcomes. Lastly, this update will include PC Tower Chat, quickplay improvements, the appearance of Fireteam members on the destination map. Now, let's just wait and see how this plays out. Those include new ranking features in Crucible, the game's competitive multiplayer mode, private matches and a 6-versus-6 playlist (an increase from the current 4v4 limit in competitive games).

The game developers admitted that Tess and the Eververse shop was a bit unbalanced and it was unfair to other players.

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Elsewhere, Bungie is going to take its time with the next full expansion in the wake of heavy criticism over the underwhelming Curse of Osiris expansion.

Players will also finally be able to equip multiple emotes, as well.

New modifiers will be introduced to add more gameplay variety to the experience.

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