Capcom explains "extra work" behind Monster Hunter World PC delay


So rather than have it take up resources during console development and not being able to have our full attention on it, we want to get console out the door, and then we're going to take some extra time and try and get the PC version as good as possible.

In a recent conversation with GamesRadar, Ryozo Tsujimoto producer of Monster Hunter has said that the PC port for the game is no small feat and that the company would like to make sure that the game they have designed is up to scratch for PC gamers.

Monster Hunter: World won't include any loot boxes or microtransactions in a bid to ensure player "harmony" and eliminate any "friction" during co-op due to another player having a better weapon loadout or set of gear.

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In addition to his team-high 20 points on 8-of-16 shooting, Dragić also had a game-high nine assists. With Miami trailing 89-88, Wayne Ellington made a game-winning layup with 0.3 seconds remaining.

At the time, Capcom gave no reason for the delay between console and PC releases.

The long stretch that is Monster Hunter World PC version compared to its home console variants is undeniably long.

"For the main Monster Hunter game", Tsujimoto explained, "this is our first PC title and it's something we want to make sure we get right".

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Taking all of this into account, it looks as if Monster Hunter World's development team has carefully considered the arguments for and against microtransaction systems, and wound up erring on the side of players who are simply exhausted of the practice.

It was further revealed that the developers encountered challenges with online matchmaking.

"We want you to go in and, through gameplay, find out what's causing you to hit this hurdle and figure it out". This new video showcases the stunning but deadly Coral Highlands environment in Monster Hunter World. One of those items is the Dualshock 4 Rathalos Edition, which is the same one bundled in the very limited PlayStation 4 Pro Monster Hunter: World Rathalos Edition Bundle that came out last December. Still, Capcom has made a decision to delay it until Fall 2018. Whenever you get over that hurdle by yourself, it's such a great feeling, why would we let you skip that just to make a bit of extra money?

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