Sea of Thieves Devs Outline Future Content

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Following the release of The Hungering Deep, Sea of Thieves will then be hosting weekly events that will run until the next content update.

The other three content updates are planned to arrive before the end of 2018.

Sea of Thieves offers the essential pirate experience, from sailing and fighting to exploring and looting - everything you need to live the pirate life and create all-new legends. The only hint given is that it will introduce new rewards and new mechanics.

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The weekly events will introduce new mechanics and events in the existing game world to encourage players to discover areas of the world that have not necessarily been utilized to their fullest yet and earn exclusive rewards plus help players progress with certain alliances. The Hungering Deep will be a permanent fixture in the game, with new mechanics and rewards, but will kick off with a timed event that Rare plans to start teasing soon.

The game has been out for a few weeks now, and based on the feedback I've been hearing, Sea of Thieves has been just a little bit light on stuff to actually do.

Rare is calling the first add-on The Hungering Deep, and it plans to roll out it out in early May.

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"This summer we'll debut Cursed Sails, which will include a new ship type, and Forsaken Shores, which will introduce players to a new perilous part of the world to explore", reads the blog. The weekly events may also bring in new mechanics, but they will also focus on giving players unique goals to achieve that shake up the gameplay.

"Sea of Thieves" is an online action game where players can form a crew, hunt for treasure, kill skeletons, and engage in other pirate hijinks. Unfortunately, new features such as Pets and Ship Captaincy have now been delayed, but they're still in the pipeline. Expect plans to continue to be fluid but always with the goals listed above as a guiding principle.

Sea of Thieves biggest problem at the moment is a lack of content.

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